OdysseyDecomp/lib/al/Library/MapObj/OneMeshFixMapParts.h

13 lines
242 B
C++

#pragma once
#include "Library/MapObj/FixMapParts.h"
namespace al {
class OneMeshFixMapParts : public FixMapParts {
public:
OneMeshFixMapParts(const char* name);
void init(const ActorInitInfo& info) override;
};
} // namespace al