mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-26 18:44:33 +00:00
19 lines
341 B
C++
19 lines
341 B
C++
#pragma once
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#include <prim/seadSafeString.h>
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namespace al {
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class SceneEventFlowMsg {
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public:
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SceneEventFlowMsg();
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bool isReceiveCommand(const char* cmd) const;
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void requestCommand(const char* cmd);
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private:
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sead::FixedSafeString<64> mCmd = {""};
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};
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static_assert(sizeof(SceneEventFlowMsg) == 0x58);
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} // namespace al
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