OdysseyDecomp/lib/al/Library/Event/EventFlowNodeActorKill.h

16 lines
344 B
C++

#pragma once
#include "Library/Event/EventFlowNode.h"
namespace al {
class EventFlowNodeActorKill : public EventFlowNode {
public:
EventFlowNodeActorKill(const char* name);
void init(const EventFlowNodeInitInfo& info) override;
void start() override;
};
static_assert(sizeof(EventFlowNodeActorKill) == 0x68);
} // namespace al