OdysseyDecomp/lib/al/Library/Controller/IUsePadDataWriter.h

15 lines
253 B
C++

#pragma once
#include <basis/seadTypes.h>
namespace al {
struct PadDataPack;
class IUsePadDataWriter {
public:
virtual void write(const PadDataPack& frameData) = 0;
virtual void open() = 0;
virtual void close() = 0;
};
} // namespace al