OdysseyDecomp/lib/al/Library/Camera/CameraParamMoveLimit.h

35 lines
841 B
C++

#pragma once
#include <gfx/seadCamera.h>
namespace al {
class ByamlIter;
class CameraPoser;
class CameraParamMoveLimit {
public:
static CameraParamMoveLimit* create(const CameraPoser* poser);
CameraParamMoveLimit();
void load(const ByamlIter& iter);
void apply(sead::LookAtCamera* camera) const;
private:
sead::Vector3f mPlus = {100000.0f, 100000.0f, 100000.0f};
sead::Vector3f mMinus = {-100000.0f, -100000.0f, -100000.0f};
bool mHasPlusX = false;
bool mHasMinusX = false;
bool mHasPlusY = false;
bool mHasMinusY = false;
bool mHasPlusZ = false;
bool mHasMinusZ = false;
sead::Matrix34f mViewMtx = sead::Matrix34f::ident;
sead::Matrix34f mInvViewMtx = sead::Matrix34f::ident;
f32 mRotYDegree = 0;
};
static_assert(sizeof(CameraParamMoveLimit) == 0x84);
} // namespace al