OdysseyDecomp/lib/al/Project/Camera/CameraAngleCtrlInfo.h
2025-03-08 08:10:44 +01:00

28 lines
643 B
C++

#pragma once
#include <basis/seadTypes.h>
#include <math/seadVector.h>
namespace al {
class ByamlIter;
struct CameraObjectRequestInfo;
class CameraAngleCtrlInfo {
public:
CameraAngleCtrlInfo();
static CameraAngleCtrlInfo* createWithRelativeH();
void start(f32);
void load(const ByamlIter& iter);
void update(const sead::Vector2f& cameraStick, f32 sensitivityScale, bool isTriggerReset);
s32 getMaxResetStep() const;
bool isFixByRangeHV() const;
bool isResetStartTiming() const;
bool receiveRequestFromObject(const CameraObjectRequestInfo& info);
void setAngleV(f32 angleV);
};
} // namespace al