OdysseyDecomp/lib/al/Project/Anim/AnimPlayerBase.h
2025-05-10 16:57:49 +02:00

24 lines
433 B
C++

#pragma once
#include "Library/HostIO/HioNode.h"
namespace al {
class AnimInfoTable;
class AnimPlayerBase : public HioNode {
public:
AnimPlayerBase();
virtual void updateLast() { _10 = false; }
virtual bool calcNeedUpdateAnimNext() = 0;
AnimInfoTable* getAnimInfoTable() { return mInfoTable; }
private:
AnimInfoTable* mInfoTable = nullptr;
bool _10 = false;
bool _11 = false;
};
} // namespace al