OdysseyDecomp/lib/al/Library/Play/Layout/SimpleLayoutAppearWait.h

22 lines
598 B
C++

#pragma once
#include "Library/Layout/LayoutActor.h"
namespace al {
class LayoutInitInfo;
class SimpleLayoutAppearWait : public LayoutActor {
public:
SimpleLayoutAppearWait(const char* name, const char* layoutName, const LayoutInitInfo& info,
const char* archiveName);
SimpleLayoutAppearWait(LayoutActor* parentActor, const char* name, const char* layoutName,
const LayoutInitInfo& info, const char* archiveName);
void appear() override;
bool isWait() const;
void exeAppear();
void exeWait();
};
} // namespace al