OdysseyDecomp/lib/al/Library/MapObj/BackHideParts.h

27 lines
520 B
C++

#pragma once
#include "Library/Anim/DitherAnimator.h"
#include "Library/LiveActor/LiveActor.h"
namespace al {
class BackHideDitherAnimator : public DitherAnimator {
public:
BackHideDitherAnimator(LiveActor* actor);
void update() override;
private:
LiveActor* mActor;
};
class BackHideParts : public LiveActor {
public:
BackHideParts(const char* name);
void init(const ActorInitInfo& info) override;
private:
BackHideDitherAnimator* mBackHideDitherAnimator = nullptr;
};
} // namespace al