OdysseyDecomp/lib/al/Library/Draw/GraphicsQualityController.h
2025-05-25 11:56:05 +02:00

27 lines
593 B
C++

#pragma once
#include "Library/Nerve/NerveExecutor.h"
namespace al {
class GraphicsQualityInfo;
class GraphicsQualityController : public NerveExecutor {
public:
// missing
GraphicsQualityInfo* getGraphicsQualityInfo() const { return mGraphicsQualityInfo; }
bool isChangedGraphicsQualityMode() const { return mIsChangedGraphicsQualityMode; }
private:
void* _0[1];
GraphicsQualityInfo* mGraphicsQualityInfo;
void* _20[17];
bool mIsChangedGraphicsQualityMode;
void* _b0[11];
};
static_assert(sizeof(GraphicsQualityController) == 0x108);
} // namespace al