OdysseyDecomp/lib/al/include/Library/Scene/SceneUtil.h
2023-08-14 11:39:31 +02:00

16 lines
263 B
C++

#pragma once
#include <basis/seadTypes.h>
namespace al {
class ISceneObj;
class Scene;
class IUseSceneObjHolder;
class PlayerHolder;
ISceneObj* getSceneObj(const IUseSceneObjHolder*, s32);
PlayerHolder* getScenePlayerHolder(const Scene*);
} // namespace al