OdysseyDecomp/lib/al/include/Library/Scene/ISceneObj.h
2023-08-13 19:00:58 +02:00

15 lines
287 B
C++

#pragma once
namespace al {
class ActorInitInfo;
class ISceneObj {
public:
virtual ~ISceneObj();
virtual const char* getSceneObjName() const = 0;
virtual void initAfterPlacementSceneObj(const ActorInitInfo&) = 0;
virtual void initSceneObj() = 0;
};
} // namespace al