OdysseyDecomp/lib/al/include/Library/Scene/GameDataHolderBase.h
2023-08-13 19:00:58 +02:00

10 lines
245 B
C++

#pragma once
#include "Library/HostIO/HioNode.h"
#include "Library/Message/IUseMessageSystem.h"
#include "Library/Scene/ISceneObj.h"
namespace al {
class GameDataHolderBase : public ISceneObj, HioNode, IUseMessageSystem {};
} // namespace al