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https://github.com/MonsterDruide1/OdysseyDecomp
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13 lines
191 B
C++
13 lines
191 B
C++
#pragma once
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// TODO: add DrawContext Header to agl
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namespace agl {
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class DrawContext;
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}
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namespace al {
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struct ExecuteSystemInitInfo {
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agl::DrawContext* mDrawCtx;
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};
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} // namespace al
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