OdysseyDecomp/lib/al/include/Library/Draw/GraphicsFunction.h
2023-08-13 19:00:58 +02:00

19 lines
512 B
C++

#pragma once
// TODO: Someone should add this to nnheaders!
namespace nn::g3d {
class MaterialObj;
}
// TODO: Someone should add this to sead!
namespace sead {
class GraphicsContext;
}
namespace al {
void setDepthFuncNearDraw(sead::GraphicsContext* context);
void setDepthFuncFarDraw(sead::GraphicsContext* context);
void setDepthFuncNearDraw(sead::GraphicsContext* context);
void setDepthFuncFarDraw(sead::GraphicsContext* context);
bool getAlphaTestEnable(nn::g3d::MaterialObj* material);
} // namespace al