OdysseyDecomp/lib/al/include/Library/Camera/CameraUtil.h
2023-08-14 11:39:31 +02:00

15 lines
284 B
C++

#pragma once
#include <math/seadVector.h>
namespace al {
class IUseCamera;
class Projection;
Projection getProjection(const IUseCamera*, s32);
sead::Vector3f* getCameraPos(const IUseCamera*, s32);
void calcCameraUpDir(sead::Vector3f*, const IUseCamera*, s32);
} // namespace al