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https://github.com/MonsterDruide1/OdysseyDecomp
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15 lines
327 B
C++
15 lines
327 B
C++
#pragma once
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#include <basis/seadTypes.h>
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#include <heap/seadHeap.h>
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namespace al {
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void copyMemoryFast(u32*, const u32*, u32);
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void copyMemory(void*, const void*, u32);
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bool tryCompressByZlib(u8*, u32*, const u8*, u32);
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bool tryDecompressByZlib(u8*, u32*, const u8*, u32);
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sead::Heap* getCurrentHeap();
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} // namespace al
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