OdysseyDecomp/lib/al/Project/Action/ActionFunction.h
2024-06-13 21:10:45 +02:00

14 lines
328 B
C++

#pragma once
#include <prim/seadSafeString.h>
namespace al {
struct ActionAnimCtrlInfo;
struct ActionAnimDataInfo;
} // namespace al
namespace alActionFunction {
const char* getAnimName(const al::ActionAnimCtrlInfo* infoCtrl,
const al::ActionAnimDataInfo* infoData);
} // namespace alActionFunction