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https://github.com/MonsterDruide1/OdysseyDecomp
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10 lines
187 B
C++
10 lines
187 B
C++
#pragma once
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namespace al {
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class LiveActor;
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} // namespace al
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namespace alScreenPointFunction {
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void updateScreenPointAll(al::LiveActor* actor);
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} // namespace alScreenPointFunction
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