OdysseyDecomp/lib/al/Library/Play/Layout/SimpleLayoutAppearWaitEnd.h

29 lines
752 B
C++

#pragma once
#include "Library/Layout/LayoutActor.h"
namespace al {
class LayoutInitInfo;
class SimpleLayoutAppearWaitEnd : public LayoutActor {
public:
SimpleLayoutAppearWaitEnd(const char* name, const char* layoutName, const LayoutInitInfo& info,
const char* archiveName, bool localize);
SimpleLayoutAppearWaitEnd(LayoutActor* parentActor, const char* name, const char* layoutName,
const LayoutInitInfo& info, const char* archiveName);
void appear() override;
void end();
void startWait();
void exeAppear();
void exeWait();
void exeEnd();
bool isWait() const;
bool isAppearOrWait() const;
private:
s32 mLifetime = -1;
};
} // namespace al