OdysseyDecomp/lib/al/Library/MapObj/WheelMapParts.h

34 lines
836 B
C++

#pragma once
#include "Library/LiveActor/LiveActor.h"
namespace al {
class WheelMovement;
class SwitchKeepOnAreaGroup;
class SwitchOnAreaGroup;
class WheelMapParts : public LiveActor {
public:
WheelMapParts(const char* name);
void init(const ActorInitInfo& info) override;
void control() override;
bool receiveMsg(const SensorMsg* message, HitSensor* other, HitSensor* self) override;
void appearAndSetStart();
void exeWait();
void exeMove();
void exeAssistStop();
private:
sead::Matrix34f mSurfaceEffectMtx = sead::Matrix34f::ident;
WheelMovement* mWheelMovement = nullptr;
SwitchKeepOnAreaGroup* mSwitchKeepOnAreaGroup = nullptr;
SwitchOnAreaGroup* mSwitchOnAreaGroup = nullptr;
s32 mAssistStopTimer = 0;
};
static_assert(sizeof(WheelMapParts) == 0x158);
} // namespace al