OdysseyDecomp/lib/al/Library/LiveActor/ActorInitResourceData.h

23 lines
536 B
C++

#pragma once
#include "Project/Action/InitResourceDataAction.h"
#include "Project/Anim/InitResourceDataAnim.h"
namespace al {
class Resource;
class ActorInitResourceData {
public:
ActorInitResourceData(Resource* res);
InitResourceDataAnim* getAnimData() const { return mResDataAnim; }
InitResourceDataAction* getDataAction() const { return mResDataAction; }
private:
Resource* mResource;
InitResourceDataAnim* mResDataAnim = nullptr;
InitResourceDataAction* mResDataAction = nullptr;
};
} // namespace al