OdysseyDecomp/lib/al/Library/Fluid/JointRippleGenerator.cpp

27 lines
857 B
C++

#include "Library/Fluid/JointRippleGenerator.h"
#include "Library/LiveActor/ActorModelFunction.h"
#include "Library/Math/MathUtil.h"
#include "Library/Nature/NatureUtil.h"
namespace al {
JointRippleGenerator::JointRippleGenerator(const LiveActor* parentActor) : mParent(parentActor) {}
void JointRippleGenerator::reset() {
sead::Vector3f jointOffset;
calcJointOffsetPos(&jointOffset, mParent, mJoint, mOffset);
mLastJointOffset = jointOffset;
}
void JointRippleGenerator::updateAndGenerate() {
sead::Vector3f jointOffset;
calcJointOffsetPos(&jointOffset, mParent, mJoint, mOffset);
f32 rate =
calcRate01((jointOffset - mLastJointOffset).length(), 0.0f, mMaxDistance) * mRateAmplitude;
tryAddRippleRandomBlur(mParent, jointOffset, rate * _2c, _30, 10.0f);
mLastJointOffset.set(jointOffset);
}
} // namespace al