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https://github.com/MonsterDruide1/OdysseyDecomp
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16 lines
429 B
C++
16 lines
429 B
C++
#include "Library/Execute/ActorExecuteInfo.h"
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namespace al {
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ActorExecuteInfo::ActorExecuteInfo(ExecuteRequestKeeper* keeper) : mRequestKeeper(keeper) {}
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void ActorExecuteInfo::addUpdater(ExecutorActorExecuteBase* updater) {
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mUpdaters[mUpdaterCount] = updater;
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mUpdaterCount++;
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}
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void ActorExecuteInfo::addDrawer(ModelDrawerBase* drawer) {
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mDrawers[mDrawerCount] = drawer;
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mDrawerCount++;
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}
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} // namespace al
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