mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-29 20:14:41 +00:00
23 lines
474 B
C++
23 lines
474 B
C++
#pragma once
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#include <math/seadVector.h>
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namespace al {
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class AreaShape;
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class PlacementInfo;
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class CameraTargetAreaLimitter {
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public:
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CameraTargetAreaLimitter(const AreaShape* shape);
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static CameraTargetAreaLimitter* tryCreate(const PlacementInfo& placementInfo);
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bool applyAreaLimit(sead::Vector3f* out, const sead::Vector3f& vec);
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private:
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const AreaShape* mAreaShape;
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};
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static_assert(sizeof(CameraTargetAreaLimitter) == 0x8);
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} // namespace al
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