OdysseyDecomp/lib/al/Library/Camera/CameraPoserFlag.h

35 lines
918 B
C++

#pragma once
#include <basis/seadTypes.h>
namespace al {
class ByamlIter;
struct CameraPoserFlag {
CameraPoserFlag();
void load(const ByamlIter& iter);
bool isValidKeepPreSelfPoseNextCamera() const;
bool isFirstCalc = true;
bool isOffVerticalAbsorb = false;
bool isInvalidCollider = true;
bool _3 = false;
bool isValidKeepPreSelfPoseNextCameraByParam = false;
bool isOverWriteProgram = false;
bool isInvalidKeepPreSelfPoseNextCameraOverWriteProgram = false;
bool isInvalidKeepDistanceNextCamera = false;
bool isInvalidKeepDistanceNextCameraIfNoCollide = false;
bool isValidCtrlSubjective = false;
bool isInvalidChangeSubjective = false;
bool isInvalidCameraBlur = false;
bool _c = false;
bool isInvalidPreCameraEndAfterInterpole = false;
bool isStopUpdateGyro = false;
};
static_assert(sizeof(CameraPoserFlag) == 0xF);
} // namespace al