OdysseyDecomp/lib/al/Library/Camera/CameraPoserFixLook.h

25 lines
439 B
C++

#pragma once
#include "Library/Camera/CameraPoser.h"
namespace al {
class LiveActor;
class CameraPoserFixLook : public CameraPoser {
public:
CameraPoserFixLook(const LiveActor* actor);
void init() override;
void start(const CameraStartInfo& startInfo) override;
sead::Vector3f* get_140() { return _140; }
private:
sead::Vector3f* _140;
};
static_assert(sizeof(CameraPoserFixLook) == 0x148);
} // namespace al