OdysseyDecomp/lib/al/Library/Camera/CameraPoserFixActor.h

46 lines
1 KiB
C++

#pragma once
#include "Library/Camera/CameraPoser.h"
namespace al {
class LiveActor;
class CameraPoserFixActor : public CameraPoser {
public:
CameraPoserFixActor(const LiveActor* actor);
void init() override;
void start(const CameraStartInfo& startInfo) override;
void update() override;
private:
const LiveActor* _140;
char _148[28];
sead::Vector3f mPreLookAtPos;
};
class CameraPoserFixTalk : public CameraPoserFixActor {
public:
CameraPoserFixTalk(const LiveActor* actor);
void start(const CameraStartInfo& startInfo) override;
};
class CameraPoserFixFishing : public CameraPoserFixActor {
public:
CameraPoserFixFishing(const LiveActor* actor);
void initParam(f32, const sead::Vector3f&, const sead::Vector3f&);
void start(const CameraStartInfo& startInfo) override;
private:
char _170[32];
};
static_assert(sizeof(CameraPoserFixActor) == 0x170);
static_assert(sizeof(CameraPoserFixFishing) == 0x190);
static_assert(sizeof(CameraPoserFixTalk) == 0x170);
} // namespace al