OdysseyDecomp/lib/al/Project/Effect/EffectLight.h
2025-08-29 10:36:58 +02:00

19 lines
430 B
C++

#pragma once
#include <gfx/seadColor.h>
#include <math/seadVector.h>
namespace al {
class EffectLight {
public:
void set(const sead::Vector3f& pos, f32 intensity, const sead::Color4f& color, bool enabled);
private:
// TODO: The member variables are guesses based on this being a effect light object.
sead::Vector3f mPosition;
f32 mIntensity;
sead::Color4f mColor;
bool mIsEnabled;
};
} // namespace al