mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-05-10 09:18:01 +00:00
29 lines
776 B
C++
29 lines
776 B
C++
#pragma once
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#include <basis/seadTypes.h>
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namespace al {
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class AnimInfoTable;
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struct ActionAnimCtrlInfo;
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class InitResourceDataAnim;
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class Resource;
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class InitResourceDataActionAnim {
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public:
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static InitResourceDataActionAnim* tryCreate(Resource*, const InitResourceDataAnim*,
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const char*);
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InitResourceDataActionAnim(Resource*, const InitResourceDataAnim*, const char* resourceYml);
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void sortCtrlInfo();
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private:
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s32 mAnimInfoCount = 0;
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ActionAnimCtrlInfo** mAnimInfos = nullptr;
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};
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} // namespace al
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namespace alAnimFunction {
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bool checkPass(f32, f32, f32, bool, f32);
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al::AnimInfoTable* createAnimInfoTableIfNeed(const al::AnimInfoTable*, const al::AnimInfoTable*);
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} // namespace alAnimFunction
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