#include "Library/Camera/SnapShotCameraCtrl.h" #include "Library/Yaml/ByamlUtil.h" namespace al { // NON_MATCHING void SnapShotCameraCtrl::load(const ByamlIter& iter) { ByamlIter param; if (!tryGetByamlIterByKey(¶m, iter, "SnapShotParam")) return; if (tryGetByamlF32(&mParam->mMinFovyDegree, param, "MinFovyDegree")) mParam->mHasMin = true; if (tryGetByamlF32(&mParam->mMinFovyDegree, param, "MinFovyDegree")) mParam->mHasMax = true; } } // namespace al