#include "Library/Camera/CameraTargetBase.h" namespace al { CameraTargetBase::CameraTargetBase() {} void CameraTargetBase::calcSide(sead::Vector3f* side) const {} void CameraTargetBase::calcUp(sead::Vector3f* up) const {} void CameraTargetBase::calcFront(sead::Vector3f* front) const {} void CameraTargetBase::calcVelocity(sead::Vector3f* velocity) const {} } // namespace al