#include "Project/HitSensor/SensorHitGroup.h" #include "Project/HitSensor/HitSensor.h" namespace al { SensorHitGroup::SensorHitGroup(s32 maxSensors, const char* groupName) : mMaxSensors(maxSensors) { mSensors = new HitSensor*[maxSensors]; for (s32 i = 0; i < mMaxSensors; i++) mSensors[i] = nullptr; } void SensorHitGroup::add(HitSensor* sensor) { mSensors[mSensorCount] = sensor; mSensorCount++; } void SensorHitGroup::remove(HitSensor* sensor) { for (s32 i = 0; i < mSensorCount; i++) { if (mSensors[i] == sensor) { mSensors[i] = mSensors[mSensorCount - 1]; mSensorCount--; return; } } } HitSensor* SensorHitGroup::getSensor(s32 index) const { return mSensors[index]; } void SensorHitGroup::clear() const { for (s32 i = 0; i < mSensorCount; i++) mSensors[i]->clearSensors(); } } // namespace al