#include "Project/FileEntryBase.h" namespace al { FileEntryBase::FileEntryBase() { mMessageQueue.allocate(1, nullptr); } void FileEntryBase::setFileName(const sead::SafeString& fileName) { mFileName = fileName; } const sead::SafeString& FileEntryBase::getFileName() const { return mFileName; } void FileEntryBase::sendMessageDone() { mMessageQueue.push(1, sead::MessageQueue::BlockType::NonBlocking); mFileState = FileState::IsSendMessageDone; } void FileEntryBase::waitLoadDone() { mMessageQueue.pop(sead::MessageQueue::BlockType::Blocking); mFileState = FileState::IsLoadDone; } void FileEntryBase::clear() { mFileName.clear(); mFileState = FileState::None; mMessageQueue.pop(sead::MessageQueue::BlockType::NonBlocking); } void FileEntryBase::setLoadStateRequested() { mFileState = FileState::IsLoadRequested; } } // namespace al