#include "Library/Execute/ActorExecuteInfo.h" namespace al { ActorExecuteInfo::ActorExecuteInfo(ExecuteRequestKeeper* keeper) : mRequestKeeper(keeper) {} void ActorExecuteInfo::addUpdater(ExecutorActorExecuteBase* updater) { mUpdaters[mUpdaterCount] = updater; mUpdaterCount++; } void ActorExecuteInfo::addDrawer(ModelDrawerBase* drawer) { mDrawers[mDrawerCount] = drawer; mDrawerCount++; } } // namespace al