#pragma once #include "Library/Event/EventFlowNode.h" namespace al { class EventFlowNodeActorBaseMovementStart : public EventFlowNode { public: EventFlowNodeActorBaseMovementStart(const char* name); void init(const EventFlowNodeInitInfo& info) override; void start() override; }; static_assert(sizeof(EventFlowNodeActorBaseMovementStart) == 0x68); } // namespace al