#include "Library/Camera/CameraViewCtrlScene.h" namespace al { SceneCameraViewCtrl::SceneCameraViewCtrl() = default; SceneCameraCtrl::SceneCameraCtrl() = default; void SceneCameraCtrl::init(s32 viewNum) { mViewNum = viewNum; mViewArray = new SceneCameraViewCtrl[viewNum]; } } // namespace al