#pragma once #include "Library/Camera/CameraTargetBase.h" namespace al { class CameraSubTargetTurnParam; class CameraSubTargetBase : public CameraTargetBase { public: CameraSubTargetBase(); void calcSide(sead::Vector3f* side) const override; void calcUp(sead::Vector3f* up) const override; void calcFront(sead::Vector3f* front) const override; void calcVelocity(sead::Vector3f* velocity) const override; private: CameraSubTargetTurnParam* mTurnParam; }; static_assert(sizeof(CameraSubTargetBase) == 0x18); } // namespace al