#include "Library/Camera/CameraPoserSceneInfo.h" #include "Library/Obj/CameraRailHolder.h" namespace al { CameraPoserSceneInfo::CameraPoserSceneInfo() { railHolders = new CameraRailHolder*[16]; } void CameraPoserSceneInfo::init(AreaObjDirector* areaObj, CollisionDirector* collision, const AudioDirector* audio) { areaObjDirector = areaObj; collisionDirector = collision; audioDirector = audio; } void CameraPoserSceneInfo::registerCameraRailHolder(CameraRailHolder* railHolder) { railHolders[railHolderNum] = railHolder; railHolderNum++; } } // namespace al