#include "Library/Camera/CameraPoserFlag.h" #include "Library/Yaml/ByamlUtil.h" namespace al { CameraPoserFlag::CameraPoserFlag() = default; void CameraPoserFlag::load(const ByamlIter& iter) { tryGetByamlBool(&isInvalidChangeSubjective, iter, "IsInvalidChangeSubjective"); tryGetByamlBool(&isValidKeepPreSelfPoseNextCameraByParam, iter, "IsValidKeepPreSelfPoseNextCameraByParam"); tryGetByamlBool(&isInvalidKeepPreSelfPoseNextCameraOverWriteProgram, iter, "IsInvalidKeepPreSelfPoseNextCameraOverWriteProgram"); tryGetByamlBool(&isInvalidKeepDistanceNextCamera, iter, "IsInvalidKeepDistanceNextCamera"); } bool CameraPoserFlag::isValidKeepPreSelfPoseNextCamera() const { return isOverWriteProgram ? !isInvalidKeepPreSelfPoseNextCameraOverWriteProgram : isValidKeepPreSelfPoseNextCameraByParam; } } // namespace al