#pragma once #include "Project/Action/InitResourceDataAction.h" #include "Project/Anim/InitResourceDataAnim.h" namespace al { class Resource; class ActorInitResourceData { public: ActorInitResourceData(Resource* res); InitResourceDataAnim* getAnimData() const { return mResDataAnim; } InitResourceDataAction* getDataAction() const { return mResDataAction; } private: Resource* mResource; InitResourceDataAnim* mResDataAnim = nullptr; InitResourceDataAction* mResDataAction = nullptr; }; } // namespace al