#include "Library/Area/TrafficArea.h" namespace al { TrafficArea::TrafficArea(const char* name) : AreaObj(name) {} bool TrafficArea::tryPermitEnterCar() { if (mIsNpcFull || mIsCarUnavailable) return false; mIsCarFull = true; return true; } bool TrafficArea::tryPermitEnterNpc() { if (mIsCarFull || mIsNpcUnavailable) return false; mIsNpcFull = true; return true; } } // namespace al