#pragma once namespace al { class LiveActor; class ActorInitInfo; void initSubActorKeeper(LiveActor*, const ActorInitInfo&, char const*, s32); void initSubActorKeeperNoFile(LiveActor*, const ActorInitInfo&, s32); void registerSubActor(LiveActor*, LiveActor*); void registerSubActorSyncClipping(LiveActor*, LiveActor*); void registerSubActorSyncClippingAndHide(LiveActor*, LiveActor*); void registerSubActorSyncAll(LiveActor*, LiveActor*); void setSubActorOffSyncClipping(LiveActor*); } // namespace al