#pragma once #include namespace al { struct CameraObjectRequestInfo { bool isStopVerticalAbsorb; bool isResetPosition; bool isResetAngleV; bool isDownToDefaultAngleBySpeed; bool isUpToTargetAngleBySpeed; f32 targetAngleV; f32 angleSpeed; bool isMoveDownAngle; bool isSetAngleV; f32 angleV; }; } // namespace al