#include "Library/Play/Layout/SimpleLayoutTextHolder.h" #include "Library/Play/Layout/SimpleLayoutText.h" namespace al { SimpleLayoutTextWrapper::SimpleLayoutTextWrapper(SimpleLayoutText* simpleLayoutText) : mSimpleLayoutText(simpleLayoutText) {} SimpleLayoutTextWrapper* SimpleLayoutTextWrapper::start(const sead::Vector2f& pos, const char* str, s32 lifetime) { mSimpleLayoutText->start(pos, str, lifetime); return this; } SimpleLayoutTextWrapper* SimpleLayoutTextWrapper::start(const sead::Vector2f& pos, const char16* str, s32 lifetime) { mSimpleLayoutText->start(pos, str, lifetime); return this; } SimpleLayoutTextWrapper* SimpleLayoutTextWrapper::setScale(f32 scale) { mSimpleLayoutText->setScale(scale); return this; } SimpleLayoutTextWrapper* SimpleLayoutTextWrapper::setColor(const sead::Color4u8& color) { mSimpleLayoutText->setColor(color); return this; } SimpleLayoutTextWrapper* SimpleLayoutTextWrapper::setPos(const sead::Vector2f& pos) { mSimpleLayoutText->setPos(pos); return this; } SimpleLayoutTextHolder::SimpleLayoutTextHolder(s32 amount, const LayoutInitInfo& info, const char* name, const char* paneName, const char* archiveName) : mNumEntries(amount) { mLayouts = new SimpleLayoutText*[amount]; mEntries = new SimpleLayoutTextHolderEntry*[amount]; for (s32 i = 0; i < mNumEntries; i++) { mLayouts[i] = new SimpleLayoutText(info, name, paneName, archiveName); mEntries[i] = new SimpleLayoutTextHolderEntry(mLayouts[i]); } } void SimpleLayoutTextHolder::reset() { mCurrentIndex = 0; } SimpleLayoutTextHolderEntry* SimpleLayoutTextHolder::start(const sead::Vector2f& pos, const char* str) { SimpleLayoutTextHolderEntry* entry = mEntries[mCurrentIndex++]; entry->text->start(pos, str, 1); return entry; } SimpleLayoutTextHolderEntry* SimpleLayoutTextHolder::start(const sead::Vector2f& pos, const char16* str) { SimpleLayoutTextHolderEntry* entry = mEntries[mCurrentIndex++]; entry->text->start(pos, str, 1); return entry; } } // namespace al