#pragma once #include namespace al { class CameraRequestParamHolder; class CameraSwitchRequester; class SpecialCameraHolder; class SceneCameraViewCtrl { public: SceneCameraViewCtrl(); const CameraSwitchRequester* getSwitchRequester() const { return mSwitchRequester; } void resetViewName() { mViewName = nullptr; } private: CameraSwitchRequester* mSwitchRequester = nullptr; const char* mViewName = "Start"; void* _10 = nullptr; }; static_assert(sizeof(SceneCameraViewCtrl) == 0x18); class SceneCameraCtrl { public: SceneCameraCtrl(); void init(s32 viewNum); SceneCameraViewCtrl* getSceneViewAt(s32 idx) const { return &mViewArray[idx]; } CameraRequestParamHolder* getRequestParamHolder() const { return mRequestParamHolder; } private: s32 mViewNum = 0; SceneCameraViewCtrl* mViewArray = nullptr; CameraRequestParamHolder* mRequestParamHolder = nullptr; SpecialCameraHolder* mSpecialCameraHolder = nullptr; }; static_assert(sizeof(SceneCameraCtrl) == 0x20); } // namespace al