#include "Library/Area/AreaObjFactory.h" #include "Library/Base/StringUtil.h" namespace al { AreaObjFactory::AreaObjFactory(const char* factoryName) : Factory(factoryName) {} s32 AreaObjFactory::tryFindAddBufferSize(const char* bufferName) const { if (!mAreaGroupInfos || mAreaGroupInfoCount < 1) return 0; for (s32 i = 0; i < mAreaGroupInfoCount; i++) if (isEqualString(bufferName, mAreaGroupInfos[i].name)) return mAreaGroupInfos[i].size; return 0; } } // namespace al