#include "Library/Area/AreaInitInfo.h" namespace al { AreaInitInfo::AreaInitInfo() = default; AreaInitInfo::AreaInitInfo(const PlacementInfo& placementInfo, StageSwitchDirector* stageSwitchDirector, SceneObjHolder* sceneObjHolder) : PlacementInfo(placementInfo), mStageSwitchDirector(stageSwitchDirector), mSceneObjHolder(sceneObjHolder) {} AreaInitInfo::AreaInitInfo(const PlacementInfo& placementInfo, const AreaInitInfo& initInfo) : PlacementInfo(placementInfo), mStageSwitchDirector(initInfo.mStageSwitchDirector), mSceneObjHolder(initInfo.mSceneObjHolder) {} void AreaInitInfo::set(const PlacementInfo& placementInfo, StageSwitchDirector* stageSwitchDirector, SceneObjHolder* sceneObjHolder) { setZoneIter(placementInfo.getZoneIter()); setPlacementIter(placementInfo.getPlacementIter()); mStageSwitchDirector = stageSwitchDirector; mSceneObjHolder = sceneObjHolder; } } // namespace al