#include "Project/Clipping/ClippingFunction.h" #include "Library/Clipping/ClippingActorHolder.h" #include "Library/LiveActor/LiveActor.h" #include "Library/Scene/Scene.h" #include "Project/Clipping/ClippingDirector.h" namespace alClippingFunction { void addToClippingTarget(al::LiveActor* actor) { actor->getSceneInfo()->clippingDirector->getClippingActorHolder()->addToClippingTarget(actor); } void removeFromClippingTarget(al::LiveActor* actor) { actor->getSceneInfo()->clippingDirector->getClippingActorHolder()->removeFromClippingTarget( actor); } } // namespace alClippingFunction