#pragma once #include "Library/Layout/LayoutActor.h" namespace al { class LayoutInitInfo; class SimpleLayoutAppearWait : public LayoutActor { public: SimpleLayoutAppearWait(const char* name, const char* layoutName, const LayoutInitInfo& info, const char* archiveName); SimpleLayoutAppearWait(LayoutActor* parentActor, const char* name, const char* layoutName, const LayoutInitInfo& info, const char* archiveName); void appear() override; bool isWait() const; void exeAppear(); void exeWait(); }; } // namespace al